# Audio credits

Every sound and piece of music in Pirate Planet is a recording made by someone else, downloaded from the pages below (nothing here is synthesized). The files were trimmed, faded, level-matched and converted to MP3 (and the ambience loops crossfaded so they loop seamlessly); the music is otherwise unchanged.

## Music

| File | Track | By | License | Source |
|---|---|---|---|---|
| music/explore-tropical.mp3 (exploring the tropics) | tropical bgm | syncopika | [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) | https://opengameart.org/content/tropical-bgm |
| music/explore-isles.mp3 (exploring the other lands) | Over Ancient Waters (Looping) | Eric Matyas, [soundimage.org](https://soundimage.org) | [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/) | https://opengameart.org/content/over-ancient-waters-looping |
| music/sail.mp3 (sailing, the far view) | Pirates! (Looping) | Eric Matyas, [soundimage.org](https://soundimage.org) | [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/) | https://opengameart.org/content/pirates-looping |
| music/battle.mp3 (boss fights and sea battles) | Epic Boss Battle [Seamlessly Looping] | Juhani Junkala (SubspaceAudio) | [CC0 1.0](https://creativecommons.org/publicdomain/zero/1.0/) | https://opengameart.org/content/boss-battle-music |

## Ambience

| File | Recording | By | License | Source |
|---|---|---|---|---|
| ambience/waves.mp3 | Sea and river wave sounds (a 36 s stretch of VistulaShort) | RandomMind | [CC0 1.0](https://creativecommons.org/publicdomain/zero/1.0/) | https://opengameart.org/content/sea-and-river-wave-sounds |
| ambience/wind.mp3 | wind whoosh loop | SketchMan3 | [CC0 1.0](https://creativecommons.org/publicdomain/zero/1.0/) | https://opengameart.org/content/wind-whoosh-loop |

## Sound effects

All CC0 1.0 ([public domain](https://creativecommons.org/publicdomain/zero/1.0/)); credited with thanks.

### RPG Audio, by Kenney (CC0 1.0)
https://kenney.nl/assets/rpg-audio

- sfx/jump-1.mp3 ← cloth1.ogg
- sfx/jump-2.mp3 ← cloth2.ogg
- sfx/land-1.mp3 ← footstep00.ogg
- sfx/land-2.mp3 ← footstep03.ogg
- sfx/land-3.mp3 ← footstep06.ogg
- sfx/coins-1.mp3 ← handleCoins.ogg
- sfx/coins-2.mp3 ← handleCoins2.ogg
- sfx/daggers-1.mp3 ← knifeSlice.ogg
- sfx/daggers-2.mp3 ← knifeSlice2.ogg
- sfx/bonk-1.mp3 ← metalPot1.ogg
- sfx/bonk-2.mp3 ← metalPot2.ogg
- sfx/bonk-3.mp3 ← metalPot3.ogg
- sfx/flag-1.mp3 ← clothBelt.ogg
- sfx/flag-2.mp3 ← clothBelt2.ogg
- sfx/chest-rise-1.mp3 ← creak1.ogg
- sfx/sail-flap-1.mp3 ← cloth3.ogg
- sfx/sail-flap-2.mp3 ← cloth4.ogg
- sfx/sail-flap-3.mp3 ← clothBelt2.ogg
- sfx/ship-creak-1.mp3 ← creak2.ogg
- sfx/ship-creak-2.mp3 ← creak3.ogg

### Impact Sounds, by Kenney (CC0 1.0)
https://kenney.nl/assets/impact-sounds

- sfx/hurt-1.mp3 ← impactPunch_heavy_000.ogg
- sfx/hurt-2.mp3 ← impactPunch_heavy_001.ogg
- sfx/hurt-3.mp3 ← impactPunch_heavy_002.ogg
- sfx/smash-1.mp3 ← impactMetal_heavy_000.ogg
- sfx/smash-2.mp3 ← impactMetal_heavy_001.ogg
- sfx/hit-1.mp3 ← impactPunch_medium_000.ogg
- sfx/hit-2.mp3 ← impactPunch_medium_001.ogg
- sfx/hit-3.mp3 ← impactPunch_medium_002.ogg
- sfx/hit-4.mp3 ← impactPunch_medium_003.ogg
- sfx/ricochet-1.mp3 ← impactMetal_light_000.ogg
- sfx/ricochet-2.mp3 ← impactMetal_light_001.ogg
- sfx/slam-1.mp3 ← impactMining_000.ogg
- sfx/slam-2.mp3 ← impactWood_heavy_000.ogg
- sfx/hull-hit-2.mp3 ← impactWood_heavy_003.ogg
- sfx/board-1.mp3 ← footstep_wood_000.ogg
- sfx/board-2.mp3 ← footstep_wood_001.ogg
- sfx/dig-1.mp3 ← footstep_snow_000.ogg
- sfx/dig-2.mp3 ← footstep_snow_001.ogg
- sfx/dig-3.mp3 ← footstep_snow_002.ogg

### Music Jingles, by Kenney (CC0 1.0)
https://kenney.nl/assets/music-jingles

- sfx/ghost-1.mp3 ← jingles_PIZZI01.ogg
- sfx/revive-1.mp3 ← jingles_PIZZI04.ogg
- sfx/shipwreck-1.mp3 ← jingles_STEEL14.ogg
- sfx/levelup-1.mp3 ← jingles_STEEL02.ogg
- sfx/objective-1.mp3 ← jingles_PIZZI10.ogg
- sfx/defeated-1.mp3 ← jingles_STEEL12.ogg
- sfx/dig-nothing-1.mp3 ← jingles_PIZZI05.ogg
- sfx/shovel-1.mp3 ← jingles_PIZZI15.ogg
- sfx/treasure-1.mp3 ← jingles_STEEL10.ogg

### 25 CC0 bang / firework SFX, by rubberduck (CC0 1.0)
https://opengameart.org/content/25-cc0-bang-firework-sfx

- sfx/flintlock-1.mp3 ← shot_01.ogg
- sfx/flintlock-2.mp3 ← shot_02.ogg
- sfx/musket-1.mp3 ← shot_03.ogg
- sfx/explosion-3.mp3 ← bang_03.ogg
- sfx/volley-1.mp3 ← cannon_03.ogg
- sfx/volley-2.mp3 ← cannon_05.ogg
- sfx/cannon-2.mp3 ← cannon_01.ogg
- sfx/cannon-3.mp3 ← cannon_04.ogg

### Gunshots, by kurt (CC0 1.0)
https://opengameart.org/content/gunshots

- sfx/musket-2.mp3 ← black_powder.wav

### 40 CC0 water / splash / slime SFX, by rubberduck (CC0 1.0)
https://opengameart.org/content/40-cc0-water-splash-slime-sfx

- sfx/bubble-1.mp3 ← bubble_01.ogg
- sfx/bubble-2.mp3 ← bubble_03.ogg
- sfx/bubble-trap-1.mp3 ← bubble_02.ogg
- sfx/splat-1.mp3 ← slime_01.ogg
- sfx/splat-2.mp3 ← slime_02.ogg
- sfx/splat-3.mp3 ← slime_04.ogg
- sfx/sea-dive-1.mp3 ← splash_04.ogg
- sfx/sea-dive-2.mp3 ← splash_07.ogg
- sfx/splash-1.mp3 ← splash_02.ogg
- sfx/splash-2.mp3 ← splash_03.ogg
- sfx/splash-3.mp3 ← splash_06.ogg
- sfx/splash-4.mp3 ← splash_08.ogg
- sfx/splash-5.mp3 ← splash_13.ogg

### 100 CC0 SFX, by rubberduck (CC0 1.0)
https://opengameart.org/content/100-cc0-sfx

- sfx/pop-1.mp3 ← plop_01.ogg
- sfx/pop-2.mp3 ← plop_02.ogg
- sfx/chest-open-1.mp3 ← wooded_box_open.ogg
- sfx/bottle-1.mp3 ← plop_02.ogg

### Interface Sounds, by Kenney (CC0 1.0)
https://kenney.nl/assets/interface-sounds

- sfx/slingshot-1.mp3 ← pluck_001.ogg
- sfx/slingshot-2.mp3 ← pluck_002.ogg
- sfx/dizzy-1.mp3 ← glass_001.ogg
- sfx/dizzy-2.mp3 ← glass_002.ogg
- sfx/join-1.mp3 ← maximize_004.ogg
- sfx/leave-1.mp3 ← minimize_004.ogg
- sfx/pick-1.mp3 ← select_001.ogg
- sfx/pick-2.mp3 ← select_002.ogg
- sfx/choose-1.mp3 ← confirmation_002.ogg

### Swishes Sound Pack, by artisticdude (CC0 1.0)
https://opengameart.org/content/swishes-sound-pack

- sfx/pie-1.mp3 ← swish-3.wav
- sfx/pie-2.mp3 ← swish-7.wav
- sfx/swing-1.mp3 ← swish-4.wav
- sfx/swing-2.mp3 ← swish-5.wav
- sfx/swing-3.mp3 ← swish-6.wav
- sfx/swing-4.mp3 ← swish-8.wav
- sfx/bomb-throw-1.mp3 ← swish-9.wav
- sfx/bomb-throw-2.mp3 ← swish-2.wav
- sfx/enemy-swing-1.mp3 ← swish-10.wav
- sfx/enemy-swing-2.mp3 ← swish-11.wav
- sfx/enemy-swing-3.mp3 ← swish-12.wav

### 20 Sword Sound Effects (Attacks and Clashes), by StarNinjas (CC0 1.0)
https://opengameart.org/content/20-sword-sound-effects-attacks-and-clashes

- sfx/harpoon-1.mp3 ← sword.4.ogg
- sfx/harpoon-2.mp3 ← sword.6.ogg

### Explosions, by EZduzziteh (CC0 1.0)
https://opengameart.org/content/explosions-4

- sfx/explosion-1.mp3 ← explosion1.ogg
- sfx/explosion-2.mp3 ← explosion3.ogg

### 80 CC0 creature SFX #2, by rubberduck (CC0 1.0)
https://opengameart.org/content/80-cc0-creture-sfx-2

- sfx/enemy-down-1.mp3 ← die_01.ogg
- sfx/enemy-down-2.mp3 ← die_02.ogg
- sfx/enemy-down-3.mp3 ← die_03.ogg
- sfx/boss-windup-1.mp3 ← monster_19.ogg
- sfx/charge-1.mp3 ← roar_04.ogg
- sfx/summon-1.mp3 ← monster_17.ogg
- sfx/boss-down-1.mp3 ← die_04.ogg
- sfx/sea-down-1.mp3 ← roar_05.ogg

### Big scary troll sounds, by Darsycho (CC0 1.0)
https://opengameart.org/content/big-scary-troll-sounds

- sfx/enrage-1.mp3 ← troll-roars.ogg

### CC0 Deep Monster Roar, by trazzz123 (CC0 1.0)
https://opengameart.org/content/cc0-deep-monster-roar

- sfx/sea-roar-1.mp3 ← monster_roar.wav

### Cannon fire, by Thimras (CC0 1.0)
https://opengameart.org/content/cannon-fire

- sfx/cannon-1.mp3 ← cannon_fire.ogg

### Cannon hit, by Thimras (CC0 1.0)
https://opengameart.org/content/cannon-hit

- sfx/hull-hit-1.mp3 ← cannon_hit.ogg
